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Monday |
Tuesday |
Wednesday |
Thursday |
Friday |
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Physics |
28 Table Group Assignment #1 Project #1: Pasta Bridge due by 11th
- Unit Groups - Can work on it in class.
Store on large cart Due 6/11 |
29 |
30 Turn
in Assignment #1 Table
Group Assignment #2 Project
#2: Mouse Trap Car due by Senior Final day Max
Group size: 2 Due 6/11 |
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2 Project
#3 Paper Tower by Table |
3 |
4 |
5 |
6
Turn in Assignment #2 Table
Group Assignment #3 |
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9 |
10 |
11 Turn in Assignment #3 |
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Show Star Wars in Series
and then Independence Day. Each table group must indicate 5 science
items per movie that are not sound science
Group Assignments
NO CREDIT FOR LATE WORK:
1. Table Group Assignment #1: .
a.
For your
unit, condense or make up to 20
review
style questions, 10 problems, and put in order of textbook.
b.
You may use
the current questions or come up with some of your own
c.
Due F 5/30 40 points
2. Table Group Assignment #2:
a.
Analyze the
validity of the Homework, field trips, Activities, Labs, PowerPoint, etc.
b.
Redo,
eliminate, add, or whatever you feel is necessary to get rid of busy work and
make the work meaningful and fun - therefore more likely to pass the test.
c. Create 20 questions for the Review Game - may include math problems - different from Assignment #1 questions.
d. Due
F 6/6 100 points
3. Turn in Assignment #3
a.
Within the
time guidelines of the current year, create a new schedule with your ideas
based on the following # of days per unit.
b.
Due W 6/11 60 points
Time per Unit
|
9
days
Probes/Graphing/Metrics/Investigation Skills |
12
days Projectile
Motion |
15
days Momentum |
11
days Electrostatics |
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12
days Linear
Motion |
12
days Circular Motion |
12
days
Heat |
11
days Electric
Circuits |
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12
days Newton’s Laws |
15
days
Energy |
12
days Waves/Sound |
11
days
Magnets |
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11 days Light/Optics |
Pasta-Bridge
Building Rules
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Each group is
to build a bridge made from Pasta and glue/epoxy. The object is to
construct a bridge that will carry the heaviest load while still meeting
specifications. Bridges will be loaded until they fail (15-s delay
between adding weight). |
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RULES: |
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1. The
bridge is to be built from two pounds of pasta and glue, epoxy or resin. |
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2. The
bridge shall be freestanding and must span two level surfaces that are one
half meter (50 cm) apart. |
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3. The
support for the bridge shall be from the top of the level surfaces. The
edges of the level surfaces cannot be used in any way for support. |
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4. The bridge must include a decking of
pasta to provide a suitable road surface at least 5 cm wide across the full
span of the bridge. |
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5. Four conditions must be met: |
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a) Gaps
in the bridge deck are not to exceed 2 mm |
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b) A
block of wood (5 cm x 5-cm x 10 cm) representing a car must be able to move
along the length of the decking unobstructed from end to end |
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c) The
deck of the bridge must not be more than 5 cm above or below the ends of
the bridge at any point along its length. |
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d)
The deck of the bridge can not be more than 2-cm thick |
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5. You
must be able to add a "loading platform" consisting of a U-bolt secured
to a piece of plywood (0.7 cm x 5 cm x 5 cm). This platform is to be
attached at the center of the bridge such that the bottom of the U-bolt is
no more than 5 cm from the top of the bridge decking. All loads will
be suspended from this U-bolt, and there must be a clear space directly
below it to allow loads to be attached. Loads will added to a 5
gallon bucket. |
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6. The
maximum vertical depth of the bridge, from the highest point in its
structure to the lowest cannot exceed 50 cm. |
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7. The maximum weight of the bridge must
not exceed 1 kilogram. |
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8. Points are out of 50 Max mass = 50
while minimum = 30 |
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Paper
Towers |
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OVERVIEW: To build the tallest freestanding
tower possible from a single sheet of paper. |
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MATERIALS: All materials supplied. |
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·
Three pieces of 8 1/2 x 11-inch paper |
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·
Two pieces of 1/2 -inch x 1-foot scotch tape |
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·
Scissors |
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·
Ruler |
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·
Pencil |
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RULES: |
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1. Each tower must be constructed from
paper and tape. No other materials or substitutions are allowed. |
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2. Contestants
have a 45-minute period in which to construct their towers. Any
modifications made to tower after the allotted 45-minute period will
disqualify the tower. Late arriving students may enter the contest at any
time after the 45-minute period has begun, however, they must stop when
everyone else stops. No extra time will be allotted to late starters. |
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3. Each
tower must be freestanding; it must not be attached to, lean against any
other surface (e.g. floor, wall, desk, etc.), or inserted in holes in
tabletop. |
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4. Towers
must stand for 10 seconds. |
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5. Towers,
whether standing straight/erect or sagging/curved, will be measured from
base to highest vertical point. Towers that curve or sag may not be
straightened and then measured; they will be measured to the highest vertical
point while sagging or curving. |
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JUDGING: |
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1.
Towers will be judged only once. |
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2.
All contestants will start at the same time. |
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AWARDS: |
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First Place: 20 points. |
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Other Towers: Graduated points between 12 and 20
points. |
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Last Place: 12 points.
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Objective: Each team is to produce one vehicle
powered by a mousetrap. |
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Apparatus: Each team is responsible for
designing and building one mousetrap-powered vehicle prior to the
competition. Regulations: |
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1. A mousetrap spring is to provide the
sole source of power for the vehicle. NO other stored energy supplies --
including gravitational potential energy -- may be released by the spring. |
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2. The trap used to power the vehicle must
be sold commercially as a mousetrap. As such, the trap spring should
consist of a steel wire nominally 1.3 mm in diameter wound into a coil
nominally 7mm in diameter with approximately 20 turns. Rat traps, or any
other traps with springs differing significantly from that just described,
will be disqualified. |
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3. The mousetrap spring and the portion of
the trap board to which the spring is attached may not be altered in any
way. The trap restraining arm and other portions of the board may be
modified. In no case should the spring move through an angle of more than
180 degrees. |
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4. The mousetrap must be contained in the
vehicle and must propel the vehicle by means of a wheel or wheels in
contact with the ground. A launcher of device that pushes the vehicle from
a stationary object is prohibited. |
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5. One wheel of the vehicle must remain in
contact with the ground at all times. |
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6. The vehicle must remain as a single
unit at all times. |
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7. The vehicle must have a mass of at
least 0.5kg. |
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8. The vehicle must be started from a
standstill by releasing the mousetrap spring in a manner that imparts no
additional energy to the vehicle; i.e., the vehicle may not be given a
push start. |
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9. The racecourse will consist of a hard,
smooth, level surface with lanes for individual vehicles each 10 meters
long and 2 meters wide. The time interval required for each vehicle to
cover the 10 meters will be measured from the time the leading edge of the
vehicle's front wheel breaks the plane of the starting line to the time
the leading edge of the same wheel breaks the plane of the finish line. If
the vehicle does not travel the entire 10 meters, then the distance
traveled from the start will be used to determine the vehicle's score. If
the vehicle leaves the lane from either side, it will be considered
stopped when it breaks the plane of the lane boundary. |
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10. Each vehicle will be allowed to complete
two runs. The vehicle's best time/distance will then be used to determine
its score. |
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Scoring (50 points possible): |
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1. 10 points will be awarded to each team
that shows up with a viable vehicle. |
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2. 10 points will be awarded to each
vehicle completing the 10-meter distance. If a vehicle completes a
fraction of the full distance, the corresponding fraction of 10 points
will be awarded. |
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3. Vehicles completing the 10-meter
distance will be awarded up to 10 additional points based on the time
required to complete the distance. The overall fastest time of the day for
the entire field of entries will be divided by an individual vehicle's
finish time to determine the fraction of 10 points awarded to that
vehicle. The standing overall fastest time will be posted for reference
while the competition is in progress. |
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4. 20 points will be awarded to the
vehicle that travels the farthest. Each teams point results will be
based on a sliding scale. |